Similar to what was created by Ben. Not anything mind blowing. I have a different paddle and different brick but most things are the same. I changed the physics in the game because I didn’t like the way it moved using Ben’s physics. I also upped the randomness of the ball more because I would still find my ball getting stuck in boring loops which makes my ball move differently. I made this using Unity 5.5.03f which was a real challenge trying to get the code to work appropriately. Here is the link:
http://gamebucket.io/game/3bd057a4-2c76-412b-abae-76161bc9fcc1
Known issues:
- After uploading to the web the sound of the breaking of the bricks has dissapeared. Works fine in Unity play test
- After uploading to the web the physics moves faster than the on the Unity play test
- No smoke after bricks blow up because I couldn’t figure out the code in Unity 5.5.03f version
Let me know if you guys find anything else and thanks for playing.