Turret Not Targeting Right

I’m not sure what the problem is. Are your turrets not shooting anything? Do the enemies have DamageToEnemy components? Only thing I can see that would cause the turrets to not shoot at enemies is if it can’t find any enemies

There is a little issue (which wouldn’t explain your problem)

if(sceneEnemies.Length == 0) { return; }

If you previously had a Target set and there are no more enemies left, this will just return and all the turrets will still try to shoot an enemy that no longer exists. Instead of just returning here, also set Target = null

This is close, but you’d want to wrap the code in ` (backticks, not single quotes). Three of them for blocks of code. See this post: How to apply code formatting within your post