Turns out my PolyGon assets do not have your edits

I was looking at my project and your screen wondering why my grid has 0,0 at the origins.
Then you start talking about how you added 3 nodes that put the grid so the origin was moved.
My assets were not like that

Is this going to be a problem?
Are there other edits you’ve made in the assets that I might run into trouble with?

It’s just a visual thing, all it does is make it so that the visual “squares” have the grid position in the center as opposed to the having the grid position where the dashes meet.
But it’s just visual, doesn’t affect anything in terms of logic, there are no more changes in the asset pack.

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