Tune And Tweak Challenge

https://vimeo.com/653293685

  1. Mouse controls using new InputSystem package(WASD just doesn’t work well in game like this)
  2. Rotation interpolation type Quaternion
  3. Longer rail.

I have a question directly related to the video content (Rotation speed and direction and looping our rail) so I’ll ask here instead of creating new topic.

Do we have Shift and Offset in Unity?

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