Hello everyone!
I’m trying to learn how to make the soundclip 2D in Unity 2017. I know you can do it if you add an Audio Source to the Brick (by changing the Spatial Blend), but in the tutorial you can change the sound from 3D to 2D by changing the sound itself in the inspector. Is there a way to make the sound 2D without adding an Audio Source to the clip?
Image above is from Unity 4…