Troll Seller

I created a character for a concept art: a troll with barrels instead of a backpack, supported by sturdy chains. These barrels do not contain wine, but the goods that the troll sells. This troll is designed as an NPC (non-playable character) that players can encounter during their missions. His role is to provide essential supplies for survival and the continuation of missions. The character is designed in a cartoon style, giving it a playful and approachable appearance.





6 Likes

That looks marvelous! Reminds me of Scrap Mechanic =)

I like the concept as well - the relative size of luggage vs. character is pretty likely to gather a player’s interest right away, which is exactly what you want if this is going to be a mission-critical vendor.

3 Likes

Thank you very much for your compliment, I’m glad you like my model. I have never played Scrap Mechanic, but looking it up on the internet, it seems like a very interesting game. I enjoy creating concepts for video games; I know I’m still a beginner, but with commitment and determination, one can improve.

3 Likes

Great cartoon character.
If the resource is a liquid, perhaps add a tap to the barrels?

3 Likes

Try to improve lighting (lesser sharp shadows).
It will boost you presentation!
Well done!

1 Like

Thank you for your comment! Great idea to add the faucet, it will enhance my concept

1 Like

Thank you very much for your advice. I will try to improve in this aspect.

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