Doing this as a refresher with the updated material. Here is my code for the new tripleX game with ASCII art.
#include <iostream>
#include <ctime>
void Intro(int Difficulty)
{
std::cout << R"(
_________________________.
/ _____________________ /|
/ / ___________________/ / |
/ / /| | / / |
/ / / | | / / . |
/ / /| | | / / /| |
/ / / | | | / / / | |
/ / / | | | / / /| | |
/ /_/___| | |__________/ / / | | |
/________| | |___________/ / | | |
| _______| | |__________ | | | | |
| | | | | |_________| | |__| | |
| | | | |___________| | |____| |
| | | / / ___________| | |_ / /
| | | / / / | | |/ / /
| | | / / / | | | / /
| | |/ / / | | |/ /
| | | / / | | ' /
| | |/_/_______________| | /
| |____________________| | /
|________________________|/
)" << '\n';
std::cout << "Hello, Console Cowboy, are you ready to crack the level " << Difficulty;
std::cout << " black ice of Hosaka?...\nEnter the correct code to continue...\n\n";
}
bool PlayGame(int Difficulty)
{
Intro(Difficulty);
const int Codea = rand() % Difficulty + Difficulty;
const int Codeb = rand() % Difficulty + Difficulty;
const int Codec = rand() % Difficulty + Difficulty;
const int codesum = Codea + Codeb + Codec;
const int codeproduct = Codea * Codeb * Codec;
std::cout << std::endl;
std::cout << "+ There are three numbers in the code";
std::cout << "\n+ The codes add up to: " << codesum;
std::cout << "\n+ The codes multiply to give: " << codeproduct << std::endl;
//Stores players guess
int GuessA, GuessB, GuessC;
std::cin >> GuessA >> GuessB >> GuessC;
//std::cout << "You guessed: " << GuessA << GuessB << GuessC;
int GuessSum = GuessA + GuessB + GuessC;
int GuessProduct = GuessA * GuessB * GuessC;
//Checks if the player guess matches code
if (GuessSum == codesum && GuessProduct == codeproduct)
{
std::cout << "\nYou have cracked level " << Difficulty << " of the black ice.";
return true;
}
else
{
std::cout << "\n****You have entered the wrong code. The ice is closing in. \nPlease try Again...";
return false;
}
}
int main()
{
srand(time(NULL));
int LevelDifficulty = 1;
int const MaxDifficulty = 5;
while(LevelDifficulty <= MaxDifficulty) //Loops the game while
{
bool bLevelComplete = PlayGame(LevelDifficulty);
std::cin.clear(); //Clears any errors
std::cin.ignore(); // Discards the Buffer
if(bLevelComplete)
{
++LevelDifficulty;//Increase Level difficulty
}
}
std::cout << "\n****Great work cowboy. You have cracked all of the ice! Get the data and run like hell!";
return 0;
}