Hi, it seems like my LevelDifficulty is not incrementing up, I don’t know which is wrong with my code. can you guys help me? thanks
#include <iostream> // Preprocessor directive
void PrintIntro(int Difficulty) {
std::cout << "\n\n +++++ START +++++ \n\n";
std::cout << "+ Level " << Difficulty;
}
bool PlayGame(int Difficulty) {
PrintIntro(Difficulty);
// Print intro message to the terminal
std::cout << "\n\n+ Hello stranger,";
std::cout << "\n+ You see a lock code to open the door.";
std::cout << "\n+ You need to enter the correct code to continue...\n\n";
// Declare 3 number code
const int CodeA = 4;
const int CodeB = 3;
const int CodeC = 5;
// Declare sum and product
int CodeSum = CodeA + CodeB + CodeC;
int CodeProduct = CodeA * CodeB * CodeC;
std::cout << "+ All you need to do is to match the add up number to this: " << CodeSum << std::endl;
std::cout << "+ And match the multiplication number into this result: " << CodeProduct << std::endl;
// Store player guess
int GuessA, GuessB, GuessC;
std::cout << "\n+ Well, let's try input the code I guess...\n";
std::cin >> GuessA >> GuessB >> GuessC;
std::cout << "+ You have entered the code number: " << GuessA << ", " << GuessB << " and " << GuessC;
int GuessSum = GuessA + GuessB + GuessC;
int GuessProduct = GuessA * GuessB * GuessC;
std::cout << "\n+ The add up result for your code input is: " << GuessSum;
std::cout << "\n+ And the result for multiplication is: " << GuessProduct;
// Check if the player guess is correct
if(GuessSum == CodeSum && GuessProduct == CodeProduct) {
std::cout << "\n+ You have entered the correct code combination, congratulations!";
return true;
} else {
std::cout << "\n+ Sorry, you just entered the wrong code combination, I can't help you further, bye :(";
return false;
}
}
int main() // The main function to encapsulate all the codes
{
while (true)
{
int LevelDifficulty = 1;
bool bLevelComplete = PlayGame(LevelDifficulty);
std::cin.clear(); // Clears any error
std::cin.ignore(); // Discard the buffer
if (bLevelComplete)
{
++LevelDifficulty;
}
}
return 0;
}