Sometimes, you just want it to be a pain to get into your phone. I had fun with this one. Sorry for the dark humor.
#include <iostream>
#include <ctime>
void PrintIntroduction(int MaxDifficulty)
{
// Cool Ascii Art
std::cout << R"(
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/; ; / T. $$ ,P \ : :
/: : ; T.:;,P : ; ;
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`j | :.--------------.: | |
; ; | | : :
; ; | | : :
| | | | | |
| | | | | |
: : | | ; ;
: : :________________: ; ;
; ;__ _...._ __: :
| ; "-./ ,--, \,-" : |
| '._ \ ; : / _.' |
: __`-. `."",' .-'__ ;
;`.__> `.J__L.' <__.':
;.--._ .--. _.--,:
|`.__.' `.__.' `.__.'|
|.--._ .--. _.--,|
|`.__.' `.__.' `.__.'|
|.--._ .--. _.--,|
;`.__.' `.__.' `.__.':
: .--._ .--. _.--, ;
; `.__.' `.__.' `.__.' :
; :
'--..__ __..--'
"""""""""" )"
<< "\n";
// Story intro to set game atmosphere
std::cout << "You figured that anyone that breaks into your phone should be lucky enough to do so.\n";
std::cout << "You didn't consider yourself to be part of the people that will break into your phone, yet here you are.\n";
std::cout << "You'll have to enter the correct codes " << MaxDifficulty << " times to continue...";
}
bool PlayGame(int LevelDifficulty, int MaxDifficulty)
{
// Declare 3 number code
const int CodeA = rand() % LevelDifficulty + LevelDifficulty;
const int CodeB = rand() % LevelDifficulty + LevelDifficulty;
const int CodeC = rand() % LevelDifficulty + LevelDifficulty;
const int CodeSum = CodeA + CodeB + CodeC;
const int CodeProduct = CodeA * CodeB * CodeC;
// Print CodeSum and CodeProduct to the terminal
std::cout << "\n\n+ There are 3 numbers in the code";
std::cout << "\n+ The codes add up to: " << CodeSum;
std::cout << "\n+ The codes multiply to give: " << CodeProduct;
// Initialize Our Guesses
int GuessA, GuessB, GuessC;
// Prompt the User for their Guesses
std::cout << "\nEnter the 3 numbers to match: ";
std::cin >> GuessA >> GuessB >> GuessC;
// Calculate the Guess Sum and Product and initilize that to their variables
int GuessSum = GuessA + GuessB + GuessC;
int GuessProduct = GuessA * GuessB * GuessC;
// Check if the player guess is correct
if ((GuessSum == CodeSum) && (GuessProduct == CodeProduct))
{
// Since we're only playing the introduction once
// Progress completion is tracked by completing levels instead.
if (LevelDifficulty == MaxDifficulty)
{
std::cout << "\nYou have finally, successfully unlocked your phone!";
std::cout << "\nYou check the date to find that it is March 2020.";
std::cout << "\nYou quite understandably throw your phone across the room.";
std::cout << "\nYou hear your neighbor screaming next door. You join them.";
}
else
{
std::cout << "\nOne level down, only " << MaxDifficulty - LevelDifficulty << " left to go!";
}
return true;
}
else
{
std::cout << "\nYou phone remains locked. You'll have to keep trying.";
std::cout << "\nOne level failed, still only " << MaxDifficulty - LevelDifficulty << " left to go.";
return false;
}
}
int main()
{
int LevelDifficulty = 1;
int MaxDifficulty = 10;
srand(time(NULL));
PrintIntroduction(MaxDifficulty); // I only want to play the introduction once for this game.
while (LevelDifficulty <= MaxDifficulty) // Loop game until all levels are completed
{
bool bLevelComplete = PlayGame(LevelDifficulty, MaxDifficulty);
std::cin.clear(); //Clears any errors
std::cin.ignore(); // Discards the Buffer
if (bLevelComplete)
{
// Increase the level difficulty
++LevelDifficulty;
}
}
return 0;
}