Triggering a pre-recorded/ pre-rendered cutscene

Is there an easy way to trigger a pre-recorded cutscene, maybe saved as a video file in assets?

I can see this might be useful if, for example, we wanted to include close-ups of characters’ faces using high poly models, rendered in Blender perhaps.

Apologies if I have missed this somewhere in the course!

The best way would be to have a video player of some kind and when the user enters a trigger volume, it executes the code to play the video.

The course is more about creating cinematics within unreal so this sort of thing isn’t covered.