i just use addition Key in my if statements which serves no purpose whatsoever and can never be used in game. Idk if smart or dumb but here it is …
private static void ProcessInput()
{
if(Input.GetKey(KeyCode.Dollar))
{
}
else if (Input.GetKey(KeyCode.LeftArrow))
{
print("moving left");
}
else if (Input.GetKey(KeyCode.RightArrow))
{
print("moving right");
}
if (Input.GetKey(KeyCode.Space))
print("Thrust");
}