Earlier in the lessons when the car hit one of them it would stop, but now that I have set the Collider on them to be a trigger it goes through them (the trigger works and the car does slow down). Previously, it would stop when it hit these sprites.
If I deselect it being a trigger it now pushes the sprite, which is also different behavior.
I figure it is a difference in some settings from before, but it would be useful to know what the settings should be both so when the car hits the collider it stops and is not able to push it around.