Hello, i’ve been trying to find a solution for this myself but I cant seem to make it work wathever settings im touching and I dont want to mess up anything. Basically, if camera is too far from the trees I placed on my terrain, they will all disappear and come back as I get the camera closer. This is a problem as the ship might not fly directly above the trees and I still want to be able to see them.
My project is a 3D URP using the urp renderer.
Here’s the package for trees im using from the asset store : Conifers [BOTD] | 3D Trees | Unity Asset Store