Here are my renders in:
Eevee -
Cycles -
I’m guessing the reason they’re so different is like Mikey said in regards to different features between the two render engines (perhaps certain things I’ve done that are not supported in cycles - like modifying parameters of the lights.
(I seem to also have my cycles set up really weird, as it was rendering out in huge blocks - like 2.2x. I think that has to do with tile size - but I’ll wait for the course to deal with it or otherwise fiddle around myself.)