Hi, after changing the pivot of the tree to the base of the trunk and rezising the collision, my lil character does disappear when he goes ‘behind’ the foliage, but if he gets close to the trunk he shows on top of the sprite.
Transparency is set to custom axis and ive tried adjusting the collision and pivot further but the hero still shows if he gets too close to the tree trunk.
I do note that the pivot shows on the tree in the scene view as being in the middle, so i tried re-adding the tree (and the collision) after i edited the tree sprite’s pivot and applied but in the scene view the pivot looks like it isnt honoring the edit i made in the sprite … unless this is just how it displays?