So the thing is I have too many objects when I created a level (lots of cubes!). So I tried to group them inside a single empty object, say “obstacles”.
Say a game object (cube) has scale parameters as
x = 6.2
y = 8
z = 5.6
but when I drag this object to make it a child of “obstacles” its values suddenly change to
x = 1.1
y = -0.1
z = 0.2
What could be the reason behind it and what should I do to resolve it?