Transform Options missing

Hello,

Does anyone know why the location and rotation transforms are missing from some components in the viewport of the Tank_BP?

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No idea why that happens but either of the following should fix it.

comment the UPROPERTY, compile, uncomment, compile
or the same with the component itself.

Deleting The TankBarrel component and adding it back worked. It also fixed the issue of the static mesh disappearing every compile. It seems to just be a bug. Thank you.

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Thank you @andris !
I have the same problem using UE4.25. Your simple fix (delete & re-add) expands the transform so I can position the barrel correctly. However, for me (UE4.25) it did not stop the blueprint losing the barrel reference again.

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