Touch is acting strange after build

I had to switch from Mono to IL2CPP for my Pixel 7. That seems to have affected the touch detection in the Update method. When I pull the ball out, the spring joint keeps pulling the rigid body. The ball rapidly changes positions from my touch. Has anyone else experienced this?

Found the fix:

currentBallRigidBody.isKinematic = false;

was set when pressed AND not pressed. It should have been (while pressed):

currentBallRigidBody.isKinematic = true;

Good job sorting that!

Pixel 7… I have a 6Pro (which I love).

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