I was about to and I checked out a tutorial on YouTube about AddForce but all it was about was shooting blocks from the ground into the air! Cool, but quite a bit different. And he was using Addforce with a Vector.Up (something I remember from Unity), so, not particularly helpful with going along the ground and it looked like the AddForce was being continually applied again not all that helpful, when I only want it to accelerate to only a relatively small pace and stop particularly quickly.
So, I reached out to you, to see what was possible. And like why for instance with simulate physics and Mass In Kg set why I can only move backwards?!?. I will use the code that was in the video and apply it to what I have and see what happens, I might find a way to start making some modifications to get at least something cool happening. I’ll do that on Level2.
It’s getting VERY hot here now in Australia especially where I live, so, I only have limited time on the computer, when it starts reaching 30+ in the computer room trying to concentrate for any length of time is nigh on impossible at least for me.
In case I don’t get the opportunity I would like to thank you for all your help, and also to wish you a safe, and happy Christmas and prosperous New Year .