@Brian_Trotter
I implemented the fix to my tooltip closing inconsistent behavior from here:
using this:
void IPointerExitHandler.OnPointerExit(PointerEventData eventData)
{
var slotCorners = new Vector3[4];
GetComponent<RectTransform>().GetWorldCorners(slotCorners);
Rect rect = new Rect(slotCorners[0], slotCorners[2] - slotCorners[0]);
if (rect.Contains(eventData.position)) return;
ClearTooltip();
}
It’s working but introduced another issue for me, my tooltip sometimes gets stuck and does not close even though my mouse is not already over the item.
It happens mostly when hovering over the item on action my bar.