You sure did, but I like their design and materials, it must have took quite a bit of time . I also like what you did with the bases, those textures sure look great.
Nice pictures with Depth Of Field you took there, it really highlights the pieces. It feels like they are ready to move and slaughter their opponents, especially the “pawns” (I don’t know if they are called pawns anymore, maybe more “lesser aliens”) .
Hi mylo9000, Congrats for original idea - this looks fantastic. One question: have you done that after doing section 6 (cycles) or just after section 5?
this was done for section 4. I went into this course with a lot of self directed blender experience. (Been tinkering with blender since version 1.73) I used the cycles engine as it made texture work easier. less uv editing and marking seams.
To get the depth of field effect right i used an empty object as a focus target, i also parented the camera to the empty so when i moved it the camera would follow. the camera also had a track to constraint so it was always looking at the empty. This allowed me to place the camera, then move the empty and the cam would follow it.