Toggle Breakpoint on Component Begin Overlap(Restart_Trigger)

Just wanted to point out that in Lesson " Custom Box Trigger Blueprint" Adding a toggle breakpoint gives a flow error at the breakpoint when playtested. Once I toggled the breakpoint again the Blueprint behaves as expected. I am doing the course in 4.25.4, so maybe there have been changes to the breakpoint functionality since the recording.


Thank you for the heads up! :pray:t3:

Hi! I keep on receiving this compiler error no matter how many times I toggle/remove toggle. Please advise.

thanks !

That error suggests there’s a node you’re using that is used with a PrimitiveComponent (or a child of one). You can usually click the “Target” link that’s mentioned in the error to go to where the error is.

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