TLA_DEBUG_STACK_LEAK Warning Help

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Hi i have been following along in the RPG course and everything was going smoothly until I started shaping terrain and adding objects, Unity decided to throw me out this Debug Stack warning.

1, I clear on play and dosn’t seem to appear when wondering about in play mode.
2. Happens when I Grab an asset or sculpt terrain etc.

I have done the usual google search, people say it is a bug on older versions of unity but I am on the course recommended 2018.3.3

I Am just wondering if this is a major problem or will cause problems done the line, as I do not see any Visual problems etc.

My experience is next to none when it comes to this stuff and I just want to learn etc without causing massive problems.

Updating project to 2020.3.2 Seemed to make the warning go away.

This is a bug in Unity itself. There is a similar memory allocation bug in the early versions of 2021 (2021.1-2021.2).

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