Hi … Started a Head Sculpt … but having Problems on Eye Details …
I thought blowing them up and working on a bigger object would help oe something … problem getting thin layer around eyeballs …
That actually looks fairly good to me; I think all you would really need to do is smooth that area out a little by holding SHIFT and drawing on it.
The area around the eyes is probably the hardest part of a sculpt like this, and it really just comes down to practice and having enough topology to do what you want to do.
Also, I might as well mention that you can edit your posts by clicking the pencil icon in the bottom right (you might have to expand by clicking on ...
first, I can’t remember); no need to make a duplicate of the question below =)
https://community.gamedev.tv/t/tips-on-the-eyes/243744
Thank for informing him I just deleted that topic as it is repeated here.
Thaks , Ill keep at it
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