Tips on quick tut to get the "water " looking good " and responding to gravity ?
boneless rigid body free animation at the moment
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You need to use “Fluid” physics as active part, the container is passive.
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Thanks … I think ill have to fill in the front of the container with an invisible layer … and passify it …
Ill google these shape keys as well as an alternate to phsics …
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Just use a basic transparent (no reflection, roughness) object.
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