Tips on merging non-code assets and scene objects?

Are there any good references for how to merge in non-code assets (such as the scene or the prefabs) without breaking the references you previously set up? For example I’m trying to see how Hugo set up the level without importing everything in git.

Does the " Get Git Smart Course" cover topics like this? I understand only the basics of git.

The challenge of what you’re asking about is that the references in the scenes and prefabs are GUIDs that are generated randomly when the assets are created in the first place, and neccesarily wont’ be the same between Hugo’s project and yours.

The best thing to do is to clone the course repository and then compare your project to the course project side by side.

This topic was automatically closed 24 hours after the last reply. New replies are no longer allowed.

Privacy & Terms