So, I’ve made materials in blender a number of times. Trying to do it in UE seems much harder. Is there anything like Node Wrangler for UE? And, is there a list someplace of the UE equivalent to commonly-used blender nodes? For example, I’m not seeing anything similar to a ColorRamp here.
Is it better to make materials procedurally in UE, or to make them in Blender, bake them to the model, and then just apply them in UE?