If you see the shadows for the player or slime disappearing when they move up the screen, then you should push the ground object from ordering layer -1 further down to -2, so it’s even below the shadows, all the time.
Thanks for sharing your solution @heckert. Getting the layer ordering right is always a challenge
Using custom sorting layers can also help organize things if you start having a lot of layers that you need to track.
I had this issue and included this in my notes to Stephen.
It seems odd that it only occurs when you move into the + values above the origin point but this one had me testing the slimes as well by smacking them up above the +y axis.
My solution was the same to drop the ground object to -2
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