TileVania Levels

Ladders:

Level 3:

Probably could have made things a good deal harder with a bit more effort, but I like how they feel and there’s a few places for things like coins and powerups.

P.S. A problem I ran into when I was making these was that the tile map colliders weren’t working properly at first – they had lines (gaps I assume?) running through them in weird places. This is all with the composite collider of course. I’m not sure if this is bug or why what fixed it fixed it, but I found that just hovering the pointer over a bunch of nearby spaces got rid of the gaps in the collider.

(Unity Version 2021.2.7f1 if anyone’s had a similar problem)

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