Tick not working with 4.14.3, must use PlayerTick

I can’t make the Tick to work with 4.14, so after looking in the API doc, I found PlayerTick wich work exactly as expected ( like the Tick used in the video)

Signature : virtual void PlayerTick(float deltaSeconds) override;

Docs : https://docs.unrealengine.com/latest/INT/API/Runtime/Engine/GameFramework/APlayerController/PlayerTick/index.html

(hope that’ll help :slight_smile: )

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(I’m on 4.23) I thought I was having a problem getting the Tick() to fire, but after a lot of troubleshooting it turned out my Output Log was just scrolled up to an old log… :confused:

If you’re still having an issue, try checking to see if Ticking is enabled for your TankPlayerController. It’s a function of parent class AActor, so I’m not totally sure I’m calling it correctly, but try:

My log showed “TRUE” when I did this.

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