Ok, so, I’m using 4.24 because I don’t have enough space to install 4.23…this sequencer is…I don’t have words to describe it. In the master sequence, I add the two shots. Shot 1 is fine, then we create Shot 2 and the first CineCameraActor01 camera disappears. When I try to “lock the viewport to camera cuts” on Shot_02, It refuses to do so. I piloted CineCameraActor02 to where I want it and the second pane will not update what the camera should be showing.
I tried adding the camera both ways for Shot_02 - either by adding it manually in the “Modes” window, or by clicking the small camera icon in the Sequencer tab; adding the camera manually from Modes keeps the camera there, but when doing so from the Sequencer, the camera will disappear. The whole process seems mysterious, incredibly buggy, and UE 4.24 seems to be an absolute disaster…