public class NumberWizard : MonoBehaviour
{
int max = 1000;
int low = 1;
int guess = 500;
// Start is called before the first frame update
void Start()
{
Debug.Log("Welcome to the number wizard!");
Debug.Log("choose a number between 1 or 1000. don't tell me the number!");
Debug.Log("It is realy easy to just pick higer or lower!");
Debug.Log("The highest number you can pick is: " + max);
Debug.Log("the lowest number you is pick is: " + low);
Debug.Log("tell me if your number is higer or lower than:" + guess);
Debug.Log("Push up = Higher, Push down = lower, Push Enter = Correct");
max = max + 1;
}
// Update is called once per frame
void Update()
{
if (Input.GetKeyDown(KeyCode.UpArrow))
{
Debug.Log("Up to guess if it is higer: " + guess);
low = guess;
guess = (max + low) / 2;
Debug.Log(guess);
}
else if (Input.GetKeyDown(KeyCode.DownArrow))
{
max = guess;
guess = (max + low) / 2;
Debug.Log(guess);
Debug.Log("Down to guess if it is lower: " + guess);
}
else if (Input.GetKeyDown(KeyCode.Return))
{
Debug.Log("Return key was pressed.");
}
}