I find it more easy to search more clear and it doesn’t have multi file types all in one folder.
And the unity recommends you to use it this way .
Hey, I used to work with such structure, but when I spend more and more time with Unity I’d recomend structure presented by Ben - by Object Type. When your project will develop and have more and more things it’s easier to go to a folder of a specific application and do work on all files connected to this object rather than jumping in and out of different folders. Besides how Ben shows you can always filter file types easly to get all files of specific type like scripts for example. Nevertheless use file structure that best fits your needs
Keeping stuff that belongs together is a good idea.