Im working on the OnDodge video. When I test, and dodge to the side the game starts spinning around infinitely. It doesnt stop dodging.
wait found it, I left the -= in this line when we changed it: remainingDodgeTime = Mathf.Max(remainingDodgeTime - deltaTime, 0f);
Hi,
In which course and lecture are you? Or have you already managed to solve the problem?
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