With Unity changing stuff and enraging many in the indie community I suspect there’ll be a huge uptick in this course. I personally am here to learn about an engine that is open source with no fear of charge changes in the future.
I’m delighted to find it supports C# now but I might just try and learn GDScript… looks pretty easy and similar to Python which I am pretty familiar with.
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yea, its getting alot slicker over the past couple of years.
I too came from Unity a few years back, just since the laptop I had at the time wasnt capable of running Unity, so needed something else to learn while I was away at work, and godot was just that lightweight it worked a treat
yeah the C# side is definitely improving, probably just take a little while to catch up
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