Things I recognized and things I didn't

Things I DO recognize:

The way the functions bring in their arguments and name them makes sense to me.​ Also in the header file where the private and public functions and variables are declared.

Includes listed at the top, and lots of comments!
There is a pointer! I think FActorComponentTickFunction* ThisTickFunction​ was talked about last lesson

Things I DON’T recognize:
The protected function
Virtual as a prefix to variable classes
Super:: ? I assume this is from one of the included files
This whole chunk:

UCLASS( ClassGroup=(Custom), meta=(BlueprintSpawnableComponent) )
class BULDINGESCAPE_API UPositionReport : public UActorComponent
{
GENERATED_BODY()

Lots to learn :smiley:

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