Hi all,
If you’ve followed previous practice and used:
[SerializeField] InputAction actionButtons;
In a similar way to what you did for movement
, then after you’ve done the OnEnable()
and OnDisable()
bit and set the binding (e.g. I used space bar), use this:
if (actionButtons.IsPressed()){
Debug.Log("Firing");
} else {
Debug.Log("NOT");
}
Note that IsPressed is a function, and therefore must be IsPressed().