The tuning


So, for the extreme tuning challenge, I added a mode switcher to the ball script that allows the user to change the randomFactor variable from the preset to 20 by pressing “g”, I also have it set up so the player can change the gameSpeed on the fly as well. They just need to hit “1” to turn it to 0.75 (the default), “2” to make it 1, “3” to make it 1.5 and “4” to make it 2.

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Sounds interesting.
Besides the gameplay, I think you have a good design to it. I just would change the paddle accordingly to the rest.

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That’s a good point, thank you for the feedback.

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