I follow the videos closely, so my project is very much like the original repo:
Each time I run the Sandbox scene in the play mode, the scene becomes dirty. And the very same value is changed inside the Sandbox.unity file. Sometimes it is just the 4th number after the floating point, but sometimes the difference is more drastic.
I have noticed among the commits in your repo a change that actually shows this problem:
So the problem actually occurs not only ‘on my machine’.
Could you please help me identify the actual reason why this value is changed? And how can we make it fixed? The pun is uninteded