Running D:/Games/UE_4.16/Engine/Binaries/DotNET/UnrealBuildTool.exe BuildingEscape Development Win64 -project=“D:/Projects/UnrealEngine/BuildingEscape/BuildingEscape.uproject” -editorrecompile -progress -NoHotReloadFromIDE
Creating makefile for BuildingEscape (no existing makefile)
Performing full C++ include scan (no include cache file)
@progress push 5%
Parsing headers for BuildingEscapeEditor
Running UnrealHeaderTool “D:\Projects\UnrealEngine\BuildingEscape\BuildingEscape.uproject” “D:\Projects\UnrealEngine\BuildingEscape\Intermediate\Build\Win64\BuildingEscapeEditor\Development\BuildingEscapeEditor.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -Unattended -WarningsAsErrors -installed
Reflection code generated for BuildingEscapeEditor in 8.5432551 seconds
@progress pop
ERROR: Windows SDK v8.1 must be installed in order to build this target.
And then when I load it into VS It doesn’t work…