The Number Wizard Swedish touch

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class NumberWizard : MonoBehaviour
{

int max = 1000;
int min = 1;
int guess = 500;

// Start is called before the first frame update
void Start()
{
   
    Debug.Log("Välkommen! To number wizard");
    Debug.Log("Pick a number of your choice");
    Debug.Log("The highest number you can pick is: " + max);
    Debug.Log("The lowest number you can pick is: " + min);
    Debug.Log("Tell me if your number is higher or lower than 500");
    Debug.Log("Push Up = higher, Push Down = lower, Push Enter = Correct");
    max = max + 1;

}


// Update is called once per frame
void Update()
{
    if (Input.GetKeyDown(KeyCode.UpArrow))
    {
        Debug.Log("Up Arrow key was pressed.");
        min = guess;
        guess = (max + min) / 2;
        Debug.Log(guess);
    }
    else if (Input.GetKeyDown(KeyCode.DownArrow))
    {
        Debug.Log("Down Arrow key was pressed.");
        max = guess;
        guess = (max + min) / 2;
        Debug.Log(guess);
    }
    else if (Input.GetKeyDown(KeyCode.Return))
    {
        Debug.Log("We did it!");
    }
}

}

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