Blockquote
private void ManageState()
{
var nextStates = state.GetNextStates();
if (Input.GetKeyDown(Keycode.Alpha1))
{
state = nextStates[0];
}
else if (Input.GetKeyDown(Keycode.Alpha2))
{
state = nextStates[1];
}
else if (Input.GetKeyDown(Keycode.Alpha3))
{
state = nextStates[2];
}
textComponent.text = state.GetStatesStory();
}
I have entered the code exactly how the video instructs but when I click play this error message comes up at the bottom of unity. Whereas the demonstration in the video works perfectly fine.
How can I fix this as I’m doing exactly the same thing as the demonstration but not getting the same result.