The lighting is wrong with my door


hey!
As your able to see there are weird shadows on my door and i dont know how to fix it.
thank you for your help

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Not exactly sure what you mean, but are the face normals pointing the correct way?
Same for the way you’ve created bump and or displacement maps?

  • Logo should be more ’ rusty’ / ‘used’ like the barrel.
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FedPete has it I suspect, the door was mirrored and half of it has its normals back to front?

Always worth checking normal facings as the root of many issues.

The overlays menu has a useful tick box to highlight problems with Face orientation. Then (Alt N) recalculate outside if red shows up!

Blue good, red inside out.

Select all Alt N recalculate outside is the fix.

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