The importance to know what is Unity PBR and URP before committing a project

Something discovered this morning.

If the Game tab is placed like below, the Scene UI components will be interrupted and run incorrectly.

After I put back the Game tab to the top default docking location ( next to Scene tab ), the entire UI component alignments corrected automatically, run and working correctly without any adjustment.

I am unsure why happened this way, but the Unity URP Converter is working properly.

Hopes this info is useful.