The Importance Of Space

I want to be able to switch between first-person and third-person cameras. With regard to the freelookcamera, I’m also interested in how to use the click wheel on the mouse to zoom in and out.

In general, I think it’s very important to give the player control over their space. The main character is what the player relates to and becomes invested in, so the player should be able to perceive as much as they want (as much spatial awareness as possible).

It’s also important to be able to get close to the character, to observe and check out what they look like, to form an emotional bond. It’s like how we look at ourselves in the mirror, it makes us feel secure that we’ve fixed our hair or took that thing out of our mouth.

Understanding where one is in the world is important to operate within it. The same follows in games.

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