I thought it might be a nice idea to show the direct comparison between mesh and baked mesh:
… and as an extra present the somehow coloured Drorc in rendered view (Eevee)
I thought it might be a nice idea to show the direct comparison between mesh and baked mesh:
… and as an extra present the somehow coloured Drorc in rendered view (Eevee)
Nice Drorc…
Thank you, it is always a pleasure to meet a person of obvieously fine taste in the widespread fields of Drorc-ology
Very nice result.
How did you do the multicoloured on photoshop?
Thanks NP5,
I used Krita. Restrospectivly it was probably a bit more complicated than just doing all in Krita, but here’s the workflow:
1.: I tried colours on the Drorc and made a palette.
2.: Then I filled in a colour (by using the fill tool in texture painting) and rendered it with Eevee.
3.: Changed the colour and repeated step No.2
4.: Opened all the renders in Krita, copy-pasted them into one file.
5.: activated first and 2nd layer and cut away what I did not need, then opened the next layer and repeated till the end.
Since all renders are perfectly even it was an easy thing to do.
Super amazing!!!
Thank you so much, Mirielen!
It is nice to see that the Drorc somehow manages to give some good vibes to other persons and not just me
It’s definitely is. I liked it a lot