The drone is not patrolling (First Person Shooter (FPS) 5.3.2

I set up my drone point and did the patrolling but the drone is not moving from one point to another

and here is my other setup

I have also checked the project setting and I have also enabled the ‘Should Discard Sub Level, Nav Data’

I don’t know what I am doing wrong please help

Thank you!

Hello IDDD,

Your code looks correct, so we can explore options related to your navmesh and/or how your drone is placed in the level.

But first, a quick question. If the player moves next to the drone, will the drone to the player?

The reason I ask is that if the drone is positioned too high from the floor of your level, it might not be able to move correctly with the navmesh that is generated in your level.

@Tuomo_T the drone is moving to the player and also follows the player around.

The only issue is that the drone is not moving to the patrol points

Ah, apologies, I misunderstood. Then the issue might be that the patrol points are too high off the ground. As this doesn’t allow the navmesh to give a proper path (it’s related to a setting called “step height”)

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