Thankyou! Win State Logic and Network Multiplyer

Thank you so much, I finally got my head around interfaces so I’m wrapped. My request for an add-on would be a manager to track a win or lose state and definitely would be happy to pay more for a networked multiplayer function maybe with Photon Fusion or whatever is currently built into Unity. Is this something that is likely to happen?

All the best :slight_smile:

I can point you in the right direction for the Network Multi-player, though fair warning, it’s a bit of work. Our new multiplayer course lets you leverage Unity’s new UGS system to facilitate multi-player games.

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