Thanks for debugging live!

Just wanted to drop a message to say that I really appreciate the live debugging we sometimes do in these videos. For example, in this challenge in particular I was pretty sure I nailed getting everything setup but couldn’t figure out why I wasn’t getting a call to the GameHasEnded…

The culprit was the detach! which Sam went over later in the video! It was really cool to know i wasn’t the only one with question marks orbiting my head here :stuck_out_tongue:

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