Texturing Basics End Of Section Challenge

Hey all! Just wrapped the Texturing Basics section, here’s what I came up with for the End of Section Challenge, building on all my previous work. Just for grins, I decided to challenge myself to keep to mainly generated/procedurals on most of the scene, but I kept the image textures for my bridge from earlier in the section. Definitely excited to bring in some other hi-res images, update the meshes, and flesh out the scene even more. Fun stuff…

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Components are looking good.

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Thanks! Yeah I’m really looking forward to evolving the design here, tons more work to do, but I’m definitely happy with the progress so far.

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