Hey all! Just wrapped the Texturing Basics section, here’s what I came up with for the End of Section Challenge, building on all my previous work. Just for grins, I decided to challenge myself to keep to mainly generated/procedurals on most of the scene, but I kept the image textures for my bridge from earlier in the section. Definitely excited to bring in some other hi-res images, update the meshes, and flesh out the scene even more. Fun stuff…
Components are looking good.
Thanks! Yeah I’m really looking forward to evolving the design here, tons more work to do, but I’m definitely happy with the progress so far.